Macromedia Authorware Training Course Beginners

In this course you will learn how to create a Computer Based Training (CBT) software package using the Authorware 6 package. After which you can distribute this on CD within your organisation or put it on the web.

Macromedia Authorware Training Course (Beginners) Outline

Lesson 1: Authorware Basics

  • Getting Acquiainted with Authorware
  • Getting Acquainted with the Design and Presentation Window
  • Following Flowline Logic
  • Getting Acquainted with the Toolbox
  • Multimedia Development Tips

Lesson 2: Knowledge Objects

  • Types of Knowledge Objects
  • Using the Wzard
  • Setting Login Options
  • Setting Up the Framework
  • Setting Objectives
  • Testing your piece

Lesson 3: Creating a simple piece

  • Setting file properties
  • Importing a graphic
  • Creating Text
  • Setting Text Properties
  • Creating a second line of text
  • Using the RTF Objects Editor
  • Importing RTF text
  • Setting Screen Transitions

Lesson 4: Adding Motion and Sound

  • Using a Motion Icon
  • Importing an Audio file
  • Synchronising Media
  • Adding a Pause
  • Erasing Images with a Screen Transition

Lesson 5: Introducing Interactions

  • Getting Acquainted with Interactions
  • Preparing the flowline
  • Preparing the Interaction screen
  • Defining a text style
  • defining a second text style
  • Preparing an Interaction
  • Viewing the Contents of Multiple Icons
  • Applying text styles
  • Creating a graphic with the toolbox
  • Creating a Keypress response
  • Creating Additional Keypress responses
  • Creating text for Feedback
  • Creating Additional Feedback

Lesson 6: Hot Spot Interactions

  • Using Map Icons to Organize the Flowline
  • Storing Content Off the Flowline with a Decision Icon
  • Setting Up a Hot Spot Interaction
  • Creating a Hot Spot
  • Creating Feedback
  • Adding another Hot Spot
  • Adding a Hot Spot for the Correct Choice
  • Adding a Catch-all Hot Spot

Lesson 7: Text Entry Interactions

  • Storing Content off the Main flowline
  • Preparing a text entry interaction
  • Creating a Graphic with the Toolbox
  • Creating a Text entry response.
  • Creating feedback for the Correct Response
  • Creating a Catch-all Text Entry Response.
  • Accepting Multiple Text Entry Responses
  • Adding a Tries Limit Response

Lesson 8: Enhancing Interactions

  • Preparing the flowline
  • Converting one icon into a group
  • Setting up random branching
  • Working with libraries
  • Creating the branching structure
  • Adding a time limit response
  • Adding a rollover
  • Adding a Catch-all rollover

Lesson 9: Hot Object interactions

  • Introducing external media
  • Starting a new file and a library
  • Using external Media with a library
  • Using matted mode
  • Using the external media browser
  • Preparing a hot object interaction
  • Adding content for each hot object

Lesson 10: Target Area Interactions

  • Storing content off the flowline
  • Preparing for a target area interaction
  • Creating Text for the Interaction
  • Creating a target are response
  • Adding a catch-all target area
  • Limiting the drag area

Lesson 11: Perpetual Pull-Down Menu

  • Setting up a pull down menu
  • Adding content for a menu item
  • Adding two more menu items
  • Adding a separator bar
  • Adding option shortcut keys
  • Creating a perpetual interaction
  • Creating addition perpetual responses

Lesson 12: Distributing A Piece

  • Packagin a piece
  • Preparing a piece for web packaging
  • Obtaining Authorware Web Player and the Browser Software
  • Preparing a piece with Web Packager
  • Embedding a streaming Authorware piece in a web page
  • Using one-button publishing

Lesson 13: Introducing Variables

  • Setting up a text entry interaction
  • Creating text in the response icon
  • Using the variables window
  • Embedding a variable in a displa icon

Lesson 14: Using Variables for Branching

  • Starting a new project
  • Loading a custom palette
  • Creating a Hot Spot interaction
  • Creating additional Hot Spots
  • Aligning Hot Spots
  • Embedding variables
  • Using variables to activation Hot Spots
  • Adding two feedback sounds
  • Debugging tips

Lesson 15: Introducing Custom Variables and Arrays

  • Using the calculation icon
  • Using custom variables and arrays
  • Providing feedback
  • Enhancing the interaction

Lesson 16: Intergrating Digital Movies

  • Importing a movie
  • Aligning the movie and background graphic
  • Erasing the movie and adding another image
  • Sequencing images and sounds
  • Completing the sequence of images and sounds
  • Inserting a Flash movie

Lesson 17: Introducing Frameworks

  • Starting a new file
  • Creating content for pages
  • Navigating among pages in a framework
  • Exploring Navigation options

Lesson 18: Building Framework Pages

  • Setting up a framework
  • Creating another page
  • Adding transitions
  • Creating custom buttons
  • Creating a second custom button
  • Aligning custom buttons with the background artwork

Lesson 19: Navigating with Hypertext

  • Preparing to create a glossary
  • Creating Hypertext Links

Lesson 20: Enhancing Frameworks

  • Using a variable to make a navigation button inactive
  • Making another navigation button inactive
  • Making a perpetual interaction inactive
  • Usng an embedded variable to display the current page
  • Adding a splash screen

Lesson 21: ActiveX and XML in Authorware

  • Introducing ActiveX
  • Using the calculation icon to store User selections
  • Using XML
  • Parsing an XML file
  • Displaying the data sotre in a parsed XML file

Lesson 22: Creating Knowledge Objects

  • Creating the wizard file
  • Adding and configuraing the knowledge object icon
  • Configuring the flowline
  • Providing feedback
  • Testing your knowledge object

Course Duration: 4 Days

The course will take you from the basics to being able to record score information on online tests, exams and learning exercises using various techniques including drag and drop and keyboard capture.