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Adobe ActionScript Flash Training Course Intermediate London

London Intermediate Adobe ActionScript Flash Course Overview

Adobe ActionScript Flash Training Course Intermediate training London

No matter where you happen to be within London then we can come to you to carry out ActionScript training in London.

Our courses are:

  • Enjoyable
    • We go out of our way to ensure you enjoy the course. After all if you are in a relaxed mood you are more likely to learn.
  • Flexible
    • Work on your project
    • Create your own book
    • Edit your own photographs

We are able to cover central London and come to your offices to deliver training. Covering areas including Westminster and Parliament square across to the Tower Hamlets. From the top of Oxford Street across to St. Pauls. We can come to you and set everything up at your office or home.

That's right we can also provide laptops with Adobe ActionScript Flash Training Course already loaded on. We can also bring a projector should you need it as we know getting hold of one can sometimes be a hassle. The only thing we really require for ActionScript training in London is a room.

So we can help you set up by preparing your ActionScript training course in London. Just let us know what you need.

If however, try as you may, you cannot find room at your place of work then you can use offices close to you. Because we understand how difficult it is to find a free meeting room at work.

London offers endless opportunities for exploration, from historic landmarks to modern skyscrapers.

We can use offices convenient to you.

If ActionScript training in London outline is not what you require, then have a look at the many other training courses in London. We can also tailor your course using projects you're currently working on.

We now are delivering PowerApps training courses from a 2 days or a 1 day beginners/intermediate PowerApps Forms Training Course.


Course Duration: 3 Day

Complete Course Outline

Introducing Adobe Flash ActionScript

  • Unit Objectives and Topics
  • About the Course
  • About the Author
  • Installation Instructions
  • Course Overview and Objectives
  • Prerequisites
  • Course Format
  • Why Flash
  • Reviewing the Finished Application

ActionScript 3 Fundamentals in Flash

  • Unit Objectives and Topics
  • Getting Started with Coding
  • ActionScript Basics
  • Declaring and Using Variables
  • Operators and Expressions
  • Converting Data Types and Operators
  • Using Functions
  • Using Functions and Methods
  • Instantiating Variables

Manipulating Symbols with ActionScript

  • Unit Objectives and Topics
  • Introducing Symbols
  • Using a MovieClip and Button's Properties
  • Working with MovieClip Methods
  • Using Methods within a MovieClip
  • Working with TextFields
  • Using TextField Properties
  • Dynamically Adding Symbols to the Stage
  • Adding Symbols to the Stage at Run-Time
  • Loading Content Dynamically Into a MovieClip
  • Walkthrough 3-5: Loading External Images
  • Making a Space Rock

Object Oriented Programming in ActionScript

  • Unit Objectives and Topics
  • Introducing Object Oriented Programming
  • Creating a Custom Class
  • Declaring Class Properties
  • Adding Properties to a Class
  • Declaring Methods
  • Adding Methods to a Class
  • Creating Visual Classes Through Inheritance
  • Creating a Visual Class
  • Making the Stage a Class
  • Making the Stage a Class and Dynamically
  • Adding Instances
  • Create an Asteroid and Collectable Class

ActionScript 3 Events

  • Unit Objectives and Topics
  • ActionScript Events
  • Handling Events
  • ActionScript Event Types
  • Using the MouseEvent
  • Using the Keyboard and Enter Frame Events
  • Dispatching A Custom Event
  • Dispatching A Custom Crash Event
  • Working with Timers
  • Display the TimerEvent and the EnterFrame Event

Loops and Conditional Logic in ActionScript

  • Unit Objectives and Topics
  • Types of Conditional Statements
  • Controlling the SpaceShip
  • Determine When Objects Overlap or Hit
  • Determine when the SpaceShip Crashes
  • Types of Loops
  • Adding Asteroids to the Screen
  • Keeping Your Asteroids and Collectables on the Stage and collecting items

Exploring the ActionScript Class Library

  • Unit Objectives and Topics
  • The ActionScript Class Library
  • The ActionScript Class Library
  • Using the Sound Class
  • Adding Sound Effects to the SpaceShip
  • Programmatically Formatting Text
  • Formatting the Player Score TextField
  • Getting a Date with ActionScript
  • Determine your Current Age
  • Arrays
  • Static Methods and Properties
  • Use Cos and Sin to maneuver the Space Ship and Create Random Asteroids
  • Adding Sound and Random Speed and Locations to the Collectable Class

XML with E4X in ActionScript

  • Unit Objectives and Topics
  • What is XML
  • Creating a High Score List
  • Using the E4X Operators
  • Using E4X Operators
  • Accessing External XML Documents
  • Loading External XML Files and Filtering Books
  • Displaying High Scores with e4x

Animating with ActionScript

  • Unit Objectives and Topics
  • Using the Enter Frame Event
  • Copy and Paste Tweens
  • Using the Tween Class
  • Tweening the Warp Animation

Seeing as Flash is no longer used we no longer train it. We had a good run but things move on. So we say Goodbye to Flash

However, may we suggest you look at our Adobe Animate Course. Adobe Animate has superseded Flash.