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Developing Android Mobile Apps for Business Training Course Beginners Training in Milton Keynes

Milton Keynes Beginners Developing Android Mobile Apps for Business Course Overview

Developing Android Mobile Apps for Business Training Course Beginners training in Milton Keynes

Milton Keynes is a strong business location and a practical place to run Developing Android Mobile Apps for Business Training Course training for teams travelling from different parts of the country.

This venue provides a comfortable setting for practical, instructor-led software training.

Fairbourne Drive
Atterbury
Milton Keynes
MK10 9RG
United Kingdom

The Atterbury Lakes venue provides a professional setting with good access from the motorway network. It allows delegates to focus on learning in a professional environment.

If you are reviewing other options, you can also explore our computer training courses in Milton Keynes.


Android has become the dominant operating system for tablets and smartphones. In this course, you will learn how to develop and publish an Android app, focusing on developing business apps for tablets and smartphones that are compatible with a wide variety of Android versions and device layouts. You will develop, test, and publish native mobile applications for the Android operating system.

To ensure your success, you should have experience developing applications using an object-oriented programming language such as Java, C++, C#, Visual Basic, and so forth. This course focuses on Android development rather than the Java programming language, so experience or prior coursework in Java is highly recommended.

Course Duration: 3 Days

Complete Course Outline

Getting Started with Android App Development

  • Overview of the Android Operating System
  • Set Up the Android Programming Environment
  • Develop an Android App

Working with the Android App Framework

  • Work within the Android Project Structure
  • The Android App Life Cycle
  • Design to Requirements and Expectations

Creating an App with Multiple Activities

  • Add Activities to an App
  • Provide Navigation to Other Activities
  • Add Menus and Action Bars to an App

Working with Web Data

  • Populate a View with Web Data
  • Populate a WebView

Working with User Preferences

  • Implement a User Interface for Preferences
  • Read User Preferences

Working with Data and Storage

  • Write File Data
  • Read File Data

Debugging and Analysing Android Apps

  • Debug an Android App
  • Use Additional Android Debugging and Analysis Tools

Providing Flexible Layouts

  • Use Fragments to Support Flexible Layouts
  • Provide Backward Support for Fragments
  • Provide Support for Alternate Layouts and Orientations

Using Resources

  • Load App Data from Resources
  • Support Alternate Languages through Resources
  • Apply Themes and Styles

Working with Multimedia

  • Load Graphic Images
  • Draw Graphics through Code
  • Add Animation Effects
  • Capture Multimedia

Integrating with the App Ecosystem

  • Access Sensors and Location Services
  • Develop a Widget

Finalising an App

  • Manage App Security
  • Prepare an App for Release

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